A
actualdev
Guest
Hiya! I am a writer/programmer working on a game that has the art almost completely done. I made a prototype of this game, but as I was learning GameMaker at the time, there were a lot of bugs and now I'm going into a rebuild to fix infrastructure before continuing. I also despised the battle system violently and want to completely change it up.
The goal is to release a 45 min to 1 hour long level proof of concept of a larger game to garner interest from various communities in it. It is a JRPG style game that is heavy as far as text and involves a lot of careful attention to language, taking place in a computerized world.
For realists here who want to finish something substantial, it should be fairly clear that the game has had substantial work put into it, but still needs more, and it should be clear that the goal is to do something actually possible.
This is where my requests come in.
Your job would be to nail down various parts of the battle design, puzzle design and level design, and help program them all in. Ideally you're a good rapid prototyper, I'm looking to move a bit faster on things to finalize a battle idea more quickly.
This project is not meant to yield profit as is. It is meant to be a teaser for a project that may eventually yield profit. I believe that with the right help, it can be completed in 6 months.
Please contact me: itsalljustaprogram at gmail dot com.
The goal is to release a 45 min to 1 hour long level proof of concept of a larger game to garner interest from various communities in it. It is a JRPG style game that is heavy as far as text and involves a lot of careful attention to language, taking place in a computerized world.
For realists here who want to finish something substantial, it should be fairly clear that the game has had substantial work put into it, but still needs more, and it should be clear that the goal is to do something actually possible.
This is where my requests come in.
Your job would be to nail down various parts of the battle design, puzzle design and level design, and help program them all in. Ideally you're a good rapid prototyper, I'm looking to move a bit faster on things to finalize a battle idea more quickly.
This project is not meant to yield profit as is. It is meant to be a teaser for a project that may eventually yield profit. I believe that with the right help, it can be completed in 6 months.
Please contact me: itsalljustaprogram at gmail dot com.
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