S
Sam (Deleted User)
Guest
Hey guys!
In this topic I will be making advertisements and announcements surrounding my first-ever serious project.
TEASER VIDEO
SCREENSHOTS
ARTWORK - what am I using to produce visuals?
- Bryce 7.0 for rendering all scenes as well as some 3D modeling
- Blender and Sculptris for most 3D models
- pixlr.com/editor for most textures
- So far, only one texture I didn't make, (came with Bryce)
- current cursors are placeholders, (minus the cross-hair)
MUSIC AND SFX - who produced what using what?
- All music will be made by me, all music currently in use is made by me
- Used a generic MIDI editor and then converted it to sound more natural using online-convert.com
- Created and edited some of the music with Garage Band and Audacity
- partnersinrhyme.com and soundjay.com for (most) sound effects
- Voice acting will be done by me and people I know in real life
STORY - what is this game all about, anyway?
The current story idea is that you have discovered a planet that deeply below its surface has an eternal chamber of damnation, called the Abyss. The Abyss holds aliens of many species, all who are either prisoners of war or criminals. They are forced to stay and be bound up in places where they can feel ongoing pain.
In my first screenshot and the video at the top of this post, you see a small chamber in the Abyss, where several individuals of an ape-like species of alien, closely related to humans, are "bound" (a.k.a.) "damned", each tightly suspended in their own miniature volcano, and these volcanoes do erupt over time, causing immense pain to these beings.
As you can see, their brains are blown out of their heads, and most of their flesh is gone. They once had legs and wings - they have lost both as an additional punishment to being imprisoned in the Abyss. While the Abyss is an eternal place - the beings who stay there remain finite and their stay in the Abyss is finite.
When in the Abyss, your lifespan is expanded, and your age is preserved, so that you may experience pain up to even millions of years, in the same life-time. In the Abyss, much like the concept of hеll, you were punished according to what you have done. Depending on how severe what your crime was, it will determine how long your stay and how great and frequent your pain in the Abyss will be.
When you are "bound" or "damned" in the Abyss, (which is usually the first thing that happens once you are sentenced here), you can not move. You are confined to one place, where all you can do at best is complain about the pain or scream.
However, you can not speak like you normally would outside of the Abyss, you speak with not your physical mouth, as it is bound and damned as the rest of your body. You speak with your eternal "essence". In ancient cultures, an "essence" was once called your "spirit". It is the 4th dimension of every living being, and it goes on forever.
In this game, you discover from a mysterious alien that someone you know is being punished here, who they say is innocent, and your first goal is to find them. As soon as you find them, your goal is to find a way to set them free, and escape from the Abyss before the "Guards of the Abyss" find you.
Staying in the Abyss is said to be life-changing to evil beings. It purifies their ways by giving them a desire, once they leave their punishment, to not repeat their mistakes, so that they don't ever need to go to the Abyss again.
CONCLUSION
But anyway, that's all I have to share for now. This is my first "real and serious" project, that I will try my best to not be sloppy, lazy, or inconsistent with...
I hope to update this topic with more to show soon. I'm trying to find a balance between showing enough to keep your interest and not giving too much away.
Cheers.
Samuel
In this topic I will be making advertisements and announcements surrounding my first-ever serious project.
TEASER VIDEO
SCREENSHOTS
ARTWORK - what am I using to produce visuals?
- Bryce 7.0 for rendering all scenes as well as some 3D modeling
- Blender and Sculptris for most 3D models
- pixlr.com/editor for most textures
- So far, only one texture I didn't make, (came with Bryce)
- current cursors are placeholders, (minus the cross-hair)
MUSIC AND SFX - who produced what using what?
- All music will be made by me, all music currently in use is made by me
- Used a generic MIDI editor and then converted it to sound more natural using online-convert.com
- Created and edited some of the music with Garage Band and Audacity
- partnersinrhyme.com and soundjay.com for (most) sound effects
- Voice acting will be done by me and people I know in real life
STORY - what is this game all about, anyway?
The current story idea is that you have discovered a planet that deeply below its surface has an eternal chamber of damnation, called the Abyss. The Abyss holds aliens of many species, all who are either prisoners of war or criminals. They are forced to stay and be bound up in places where they can feel ongoing pain.
In my first screenshot and the video at the top of this post, you see a small chamber in the Abyss, where several individuals of an ape-like species of alien, closely related to humans, are "bound" (a.k.a.) "damned", each tightly suspended in their own miniature volcano, and these volcanoes do erupt over time, causing immense pain to these beings.
As you can see, their brains are blown out of their heads, and most of their flesh is gone. They once had legs and wings - they have lost both as an additional punishment to being imprisoned in the Abyss. While the Abyss is an eternal place - the beings who stay there remain finite and their stay in the Abyss is finite.
When in the Abyss, your lifespan is expanded, and your age is preserved, so that you may experience pain up to even millions of years, in the same life-time. In the Abyss, much like the concept of hеll, you were punished according to what you have done. Depending on how severe what your crime was, it will determine how long your stay and how great and frequent your pain in the Abyss will be.
When you are "bound" or "damned" in the Abyss, (which is usually the first thing that happens once you are sentenced here), you can not move. You are confined to one place, where all you can do at best is complain about the pain or scream.
However, you can not speak like you normally would outside of the Abyss, you speak with not your physical mouth, as it is bound and damned as the rest of your body. You speak with your eternal "essence". In ancient cultures, an "essence" was once called your "spirit". It is the 4th dimension of every living being, and it goes on forever.
In this game, you discover from a mysterious alien that someone you know is being punished here, who they say is innocent, and your first goal is to find them. As soon as you find them, your goal is to find a way to set them free, and escape from the Abyss before the "Guards of the Abyss" find you.
Staying in the Abyss is said to be life-changing to evil beings. It purifies their ways by giving them a desire, once they leave their punishment, to not repeat their mistakes, so that they don't ever need to go to the Abyss again.
CONCLUSION
But anyway, that's all I have to share for now. This is my first "real and serious" project, that I will try my best to not be sloppy, lazy, or inconsistent with...
I hope to update this topic with more to show soon. I'm trying to find a balance between showing enough to keep your interest and not giving too much away.
Cheers.
Samuel
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