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Dusk Charmant
Guest
Hi there. I'm fairly new to game maker, so please bare with me. Anyways, I have a fountain that animates, and I want to make a fountain sound when the player is near it and then get quieter the farther away the player walks away until you can't hear it eventually. How would I go about this, is there a GML function I could work with where I would place the sound object over the fountain?
Thanks
Thanks