S
Spaghetti Jr.
Guest
Hey there,
I am fairly new and grinding through prototyping different systems.
Right now, I am working on a 2 player local multiplayer game and want to set up so that Player 1 uses set keys from Player 2 on the keyboard to move about. I have the 2 players moving separately but using separate codes. With streamlining in mind; I wanted to get some help from the more experienced members of the community.
I would like to set up a separate Object that contains the Create and Step Events (for movement and collision) for both characters, but assign each player a reference (playerid = 1 or 2) using the Parent option to define what keys they will use. I am having trouble working through the logic and repurposing my code. Are there any resources out there (I've looked extensively)?
Thanks in advance and sorry for being long-winded!
I am fairly new and grinding through prototyping different systems.
Right now, I am working on a 2 player local multiplayer game and want to set up so that Player 1 uses set keys from Player 2 on the keyboard to move about. I have the 2 players moving separately but using separate codes. With streamlining in mind; I wanted to get some help from the more experienced members of the community.
I would like to set up a separate Object that contains the Create and Step Events (for movement and collision) for both characters, but assign each player a reference (playerid = 1 or 2) using the Parent option to define what keys they will use. I am having trouble working through the logic and repurposing my code. Are there any resources out there (I've looked extensively)?
Thanks in advance and sorry for being long-winded!