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LoadString error when running compiled .exe

K

Kono Mike da

Guest
I recently used GameMaker:Studio for a school project, an interactive map of sorts that is supposed to show text when colliding with an object. Both in the IDE and the .exe, the program worked just fine. However, on my school PC, when trying to run the .exe, an error pops up saying "LoadString() Error. Could not load string resource."
Is there some way to fix this?

EDIT: Fixed! For future reference, simply export as a .zip instead of a single .exe.
 
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