H
Hecksa
Guest
Context: I'm new to GameMaker + GML, but comfortable with various other languages / environments. Running GameMaker Studio 2.
I've put together a basic chunk-loading system to get around limits of room size / instance numbers. I'd like to load these chunks from room files.
I know we can add arbitrary text files to "included files" in GameMaker, and that these are easily accessible for reading at any point.
Is there a similarly simple way to read room files, or any other resources for that matter? Or is there some other way I can access all the properties, instances etc regarding a specific room, and recreate it inside the room I'm currently in?
Thanks.
I've put together a basic chunk-loading system to get around limits of room size / instance numbers. I'd like to load these chunks from room files.
I know we can add arbitrary text files to "included files" in GameMaker, and that these are easily accessible for reading at any point.
Is there a similarly simple way to read room files, or any other resources for that matter? Or is there some other way I can access all the properties, instances etc regarding a specific room, and recreate it inside the room I'm currently in?
Thanks.