J
jwyouth
Guest
Everything was working fine until update. Now I get this Error when I try to load save game from in-game menu:
############################################################################################
ERROR in
action number 1
of Step Event1
for object obj_soldiergunidle:
Variable obj_soldiergunidle.freeze(100435, -2147483648) not set before reading it.
at gml_Object_obj_soldiergunidle_Step_1 (line 8) - if (freeze = true)
############################################################################################
gml_Object_obj_soldiergunidle_Step_1 (line 8)
"freeze = false" in the Create Event of the instance, and in the Begin Step Event I have "if (freeze = true)". This also happens with another line of code, "hp = 10" in the Create Event of the instance, and in the Begin Step Event I have "if (hp <= 0)". I have this for every enemy instance and the error will pop up for any of them in any room I have saved in. Other than not loading the save file, the game runs fine. I created a new save file but same result.
############################################################################################
ERROR in
action number 1
of Step Event1
for object obj_soldiergunidle:
Variable obj_soldiergunidle.freeze(100435, -2147483648) not set before reading it.
at gml_Object_obj_soldiergunidle_Step_1 (line 8) - if (freeze = true)
############################################################################################
gml_Object_obj_soldiergunidle_Step_1 (line 8)
"freeze = false" in the Create Event of the instance, and in the Begin Step Event I have "if (freeze = true)". This also happens with another line of code, "hp = 10" in the Create Event of the instance, and in the Begin Step Event I have "if (hp <= 0)". I have this for every enemy instance and the error will pop up for any of them in any room I have saved in. Other than not loading the save file, the game runs fine. I created a new save file but same result.
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