P
Paradox
Guest
I know at the moment loading external scripts is impossible as that means compiling scripts during runtime so I was wondering if it is possible to pre-compile a script and then import it during runtime. Or is this not how it works?
I'm just looking for a solution that isn't making a pseudo coding language as that's a pain in the ass. Just trying to add mod support to my game
I'm just looking for a solution that isn't making a pseudo coding language as that's a pain in the ass. Just trying to add mod support to my game