Linux build runs twice as fast as Windows

M

Martin Linklater

Guest
I have my game set to run at 60 FPS and this works fine on Windows. When I build the game for Ubuntu it runs really fast... I'm guessing twice as fast. I've looked all over the options and can't seem to fix this. Can anyone tell me what I'm doing wrong ?

Thanks.
 

obscene

Member
I've noticed that frameskipping doesn't behave the same on Linux as PC... any chance you are doing that? (Disabling draw events)
 
M

Martin Linklater

Guest
I've noticed that frameskipping doesn't behave the same on Linux as PC... any chance you are doing that? (Disabling draw events)
Not that I'm aware of. It's a pretty basic project.
 
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