Eisenhans
Member
The linux runner being 32bit only has been a sore spot of GMS2 since its release - a 64bit runner has been on the roadmap for some time, but without any further details.
On Linux, 64bit is not only a matter of "I need it because I want to access more memory" - unlike windows, 64bit Linux distros typically cannot run 32bit binaries out of the box. One needs to bloat a whole 32bit subsystem into the installation, which is considered unclean, bloaty and generally bad form.
Yoyo seems to have gotten a whiff of the problem lately and are doing a twitter survey:
https://twitter.com/YoYoGames/status/923177610925899777
I encourage and urge each and every Linux developer to vote and make your voice be heard, the current situation must be resolved.
On Linux, 64bit is not only a matter of "I need it because I want to access more memory" - unlike windows, 64bit Linux distros typically cannot run 32bit binaries out of the box. One needs to bloat a whole 32bit subsystem into the installation, which is considered unclean, bloaty and generally bad form.
Yoyo seems to have gotten a whiff of the problem lately and are doing a twitter survey:
https://twitter.com/YoYoGames/status/923177610925899777
I encourage and urge each and every Linux developer to vote and make your voice be heard, the current situation must be resolved.