Simon Gust
Member
I've been breaking my head over if and how I want lighting in my game.
My game being a metroidvania containing roguelike elements.
Screenshots of area with lighting, is this annoying or obnoxious?
My fear is that the gameplay visibility is getting hindered.
I want to put importance on gameplay but I also don't want the game to be ugly.
Only Graphical stuff is affected, so player, enemies and general objects are at full visibility.
What would you do?
Remove the current system in favor of gameplay visibility?
or is there a better solution?
For refrence and further information
https://forum.yoyogames.com/index.php?threads/eyes-of-regret-wip.35787/
My game being a metroidvania containing roguelike elements.
Screenshots of area with lighting, is this annoying or obnoxious?
My fear is that the gameplay visibility is getting hindered.
I want to put importance on gameplay but I also don't want the game to be ugly.
Only Graphical stuff is affected, so player, enemies and general objects are at full visibility.
What would you do?
Remove the current system in favor of gameplay visibility?
or is there a better solution?
For refrence and further information
https://forum.yoyogames.com/index.php?threads/eyes-of-regret-wip.35787/