P
PWL
Guest
I'm about to animate a boss at a size around 400x350. Should I be worried about the amount of frames when it comes to the texture pages or something?
I know if my sprite is too big it will be scaled down. But if I have my boss sprite set to a texture page and have 30 frames, so that it exceeds the texture size, will that cause downscaling and other problems?
I know if my sprite is too big it will be scaled down. But if I have my boss sprite set to a texture page and have 30 frames, so that it exceeds the texture size, will that cause downscaling and other problems?