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Android Landscape Orientation makes graphics worse

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Read title.
My sprites on Portrait Orientation look fine but when I turn my android device sideways (Landscape) the size of my sprites looks the same size except they're more pixelated. Not sure what's causing it. My intended graphics are more of an HD look with smoother edges, least amount of pixelations possible.

Edit: working with GM1.4
 
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We'd have to see pictures to even guess.
That's the problem with us programmers, we can't use our imaginations lol

Imagine a circle and it looks smooth, then imagine the same size circle that looks like a not so smooth circle lol. If you need me up upload something like that then I guess I could, give me a half an hour........
 
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We'd have to see pictures to even guess.
Wow you actually solved the problem, you're a genius! lol I guess me loading an image actually would have helped. I found the problem. It's smooth on lines horizontal but not on any angled or vertical lines. It's being squeezed top n bottom. Thanks Hyomoto lol!
 
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