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My sprites on Portrait Orientation look fine but when I turn my android device sideways (Landscape) the size of my sprites looks the same size except they're more pixelated. Not sure what's causing it. My intended graphics are more of an HD look with smoother edges, least amount of pixelations possible.
Edit: working with GM1.4
My sprites on Portrait Orientation look fine but when I turn my android device sideways (Landscape) the size of my sprites looks the same size except they're more pixelated. Not sure what's causing it. My intended graphics are more of an HD look with smoother edges, least amount of pixelations possible.
Edit: working with GM1.4