J
Jeff
Guest
Hi
I was creating a simple game where a square will jump and rotate. The object would not always land on a side and it would sometime land on a corner. I was wondering if there was a way so that the square always lands on one of its sides and not on a corner?
I was creating a simple game where a square will jump and rotate. The object would not always land on a side and it would sometime land on a corner. I was wondering if there was a way so that the square always lands on one of its sides and not on a corner?