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LAN game problem - client is laggy

M

mlyga

Guest
Hi guys,

i have used this tutorial (https://www.yoyogames.com/blog/6/introduction-to-gamemaker-studio-networking) to make a easy game for two players over the LAN. When I test it on one PC (server 127.0.0.1 and client) everything is OK. But when i try it on two PCs client is kind of laggy. Could it be because of many objects that are in the game so the server must send a lot of data and client must receive a lot of data? I am sending .exe file, so you can try it. (control the player with arrows and spacebar). Thank you for your advice!

URL: http://www.vcelarstvi-veverka.cz/hookhawk.exe
 
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