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Feedback Kingdom Action rpg (has demo!)

Discussion in 'Work in Progress' started by Outseidr, Jan 27, 2018.

  1. Outseidr

    Outseidr Member

    Joined:
    Nov 16, 2016
    Posts:
    13
    KINGDOM!!!

    Update 2/7/2018:
    -added much need visual effects to most attacks
    -added fireball skill for staff weapon!
    -redesigned test arena to be more fun-ctional!
    -harvesting and fishing is just a bit easier.
    -random miscellaneos awesom bug fixes. pretty sure what i have is bugfree
    let me know if you see something you think should be how it isnt~

    Video

    DOWNLOAD FOR WINDOWS


    [​IMG]


    Controls:

    Move - W,A,S,D

    Run - hold shift

    recover stamina but not attacking or running for a few seconds

    Attack/Open/Activate - Left MB

    Charge attack: hold Left MB then release

    Skill - Right MB, can be charged,
    Sword: click to attack, can be used in combo
    Bow: click to fire 2 arrows, hold to unleash huge piercing arrow

    Character Menu - C
    Navigate between Inventory, Weapon inventory, Weapon proficiency, and skill proficiency by clicking the tabs
    [​IMG]
    Skill tree - K
    Thanks for testing you get like 10 skill points go wild!!
    1 point is earned on each level up
    [​IMG]
    During normal play one would get 2 weapon sets to switch between with F, for this test there are 6 to play with:

    switch between test sets - 1,2,3

    f to switch weapons in the set

    1 - sword and bow, sword has 3 hit combo each hit doing more damage than the last

    2 - pickaxe and hoe ( for harvesting :) right click on the mushrooms or flowers, then left click within the circle to harvest.

    3 - staff and fishing pole (fishing pole right click to drop line in water, left click with in the circle to catch

    charge your staff up!!!

    [​IMG]

    FOR FUN AND TESTING:
    click the multicolorful tree to change your characters color, not really going to be in the game this way, but have fun with it, the color of your character determines the color of your menus and particle effects as well, going to implement it with some splitscreen play if i can get some funding for console support.

    enjoy the pet, full pet system working just gotta get a menu for it so all you get is the one for now

    SLIMES ARE RUTHLESS.

    You are not meant to take much damage...


    Thanks all,

    Outseidr
     
    Last edited: Feb 7, 2018
  2. Dave M

    Dave M Member

    Joined:
    Dec 30, 2017
    Posts:
    51
    Looks good, I'll try out the download when I get home from work and get back to you.
     
    Outseidr likes this.
  3. Outseidr

    Outseidr Member

    Joined:
    Nov 16, 2016
    Posts:
    13
    Sounds great I hope If youve had a chance to try it that you loved it! if you havent tried it yet check out the new update just popped in. theres the worlds most bangin fireball attack now!
     
  4. Avterra1d

    Avterra1d Guest

    So what is your game about exactly ?
     
    Outseidr likes this.
  5. Outseidr

    Outseidr Member

    Joined:
    Nov 16, 2016
    Posts:
    13
    it is a story about a king/queen, his/her land, his/her memory, and his/her rebuilding it to a glory long past what it ever was.

    One will take control of your highness, in battle, crafting, harvesting, farming, and building along with a whole host of characters you create in a classic create/hire context similar to ff tactics or disgaia

    "My King/Queen!?..."
    the demo currently hosts none of this, as is why i didn't mention it in the post yet!
     
  6. Avterra1d

    Avterra1d Guest

    So you’ll be building a kingdom and doing exploration at the same time?
     
  7. Outseidr

    Outseidr Member

    Joined:
    Nov 16, 2016
    Posts:
    13
    Yes! Exploring for your kingdoms people, and building up your kingdom your own way .

    I still consider this to be an 'engine' far from what the completed project will look like, and right now there is mainly combat and harvesting to test. More will come!
     

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