J
jakejake_
Guest
This is something that’s been in the back of my head for a while now.
What exactly do developers typically use Kickstarter money for?
I’ll use good ol Heart Machine of HLD for an example.
The initial Kickstarter trailer for Hyper Light
looked great. If you watch it back, it basically looks very similar to the finished project, art and gameplay-wise.
On a project like that with the amount of money they made, I find it hard to believe that they purely used the funds just to pay themselves.
While I understand that only they really know how they used the money, I’d like to ask anyone with experience or knowledge in the field: what are some of the main points of game design and development Kickstarter money helps out with?
What exactly do developers typically use Kickstarter money for?
I’ll use good ol Heart Machine of HLD for an example.
The initial Kickstarter trailer for Hyper Light
looked great. If you watch it back, it basically looks very similar to the finished project, art and gameplay-wise.
On a project like that with the amount of money they made, I find it hard to believe that they purely used the funds just to pay themselves.
While I understand that only they really know how they used the money, I’d like to ask anyone with experience or knowledge in the field: what are some of the main points of game design and development Kickstarter money helps out with?