GMWolf
aka fel666
GM Version: GameMaker:Studio 2.1.3
Target Platform: ALL
Download: N/A
Links: Youtube Video
Summary:
Keyframes Are a great way to define animations, ranging from camera movements to GUI.
However GMS2 does not provide an out of the box system to define them.
In this tutorial, I present a way to define and use Keyframes, (ab)using macros.
Tutorial:
By the end of the tutorial, you should be able to define animations as follows
Target Platform: ALL
Download: N/A
Links: Youtube Video
Summary:
Keyframes Are a great way to define animations, ranging from camera movements to GUI.
However GMS2 does not provide an out of the box system to define them.
In this tutorial, I present a way to define and use Keyframes, (ab)using macros.
Tutorial: