H
Hotel
Guest
Hi
Im trying to figure out how to make it so that when the gamemnaker window is not focused, it can detect keyboard (and possibly mouse) inputs.
I've tried using the window_has_focus command, but I haven't gotten anything to work so far.
I also tried putting a debug message to show up whenever the window loses focus, but that doesn't work either.
Not sure if I'm going at this the wrong way or just missing some info to work with.
Im trying to figure out how to make it so that when the gamemnaker window is not focused, it can detect keyboard (and possibly mouse) inputs.
I've tried using the window_has_focus command, but I haven't gotten anything to work so far.
I also tried putting a debug message to show up whenever the window loses focus, but that doesn't work either.
Not sure if I'm going at this the wrong way or just missing some info to work with.