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GML just a question?

C

Cinos Rider

Guest
d3d_set_projection_ortho(0, 0, window_get_width(), window_get_height(), 0);

draw_set_color(c_white);
d3d_set_fog(false, c_white, 1, 2);
d3d_set_lighting(false);

how does this overlay show co-ordinents (or how ever thats spelled?), ?
cause I'd like to use it to use a sprite or background as a cockpit?
 
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