Thanks!
Also...
new update came out a few weeks ago but I forgot to post about it.
Biggest changes are the update ice slipping mechanics. Now they feel more natural and less annoying.
Another new feature is jumping from a hang bar, throwing a weapon, then re-landing on the bar. Especially useful in level 3.
Also added something that was missing for a while now: an idle animation! Check it out! Be sure to have some hats or masks unlocked first though.
All changes in v2.01:
-Reduced load times for languages
-Added idle “animation”
-Completely reworked ice platform mechanics. Now more natural and less annoying.
-You can now re-land on a hang bar right after you’ve used a weapon
-Made lvl 4 trees brighter for they were hard to see on screens with low brightness
-Camera position moved more to the right for the lvl 5 ice skate levels (easier to see what lies ahead)
-Small changes to lvl 2 and 5
-Made Lizard boss in Epilogue a tiny bit easier
-Small changes to some sprites
-[Bug fix] Starman in lvl 11 would sometimes not bounce
-[Bug fix] Fixed also for lvl 11: Could lose health once after emerging from sucking tube while being Juiced
-[Bug fix] After lvl 4 Witch boss you could walk off screen, resulting in instant death at the start of lvl 5
-[Bug fix] In level 5, ice machine room, throwing Penguins in some places could softlock the game
-[Bug fix] Horizontal speed for up throwing Claw traps, Dogs or Bombs was set too low
-[Bug fix] Rabbit getting stuck in walls while transforming after trapped by claw trap
-[Bug fix] Switching languages during the tutorial resulted in scrambled hint boxes
-[Bug fix] Witch boss could also be hit by anvil on upper flight
Embark on an epic journey through exotic worlds to uncover the mystery of the magic crystals! An exciting retro platform adventure in the nostalgic style of the 90's DOS platformers
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