Android java.lang.NullPointerException and java.lang.ClassNotFoundException Crash in Android Vitals

Discussion in 'Programming' started by Zixtix, Nov 27, 2017.

  1. Zixtix

    Zixtix Member

    Joined:
    Oct 13, 2016
    Posts:
    19
    Hello All,

    As the recent GooglePlay Console update introduced the Android vitals system, I heard that it's worth looking into your game's crash rate to make sure that it is below the threshold, or else the store's algorithm may suppress your game from showing to users.

    Anyways, I was looking into mine and found that the following errors contribute to a huge percentage of the overall crash reports, and I wonder if anyone is in the same boats?

    1.
    java.lang.NullPointerException
    com.company.game.Gamepad.iCadeDeviceName

    2.
    java.lang.NullPointerException
    com.company.game.Gamepad.CheckDeviceSupport

    3.
    tgkill

    4.
    java.lang.ClassNotFoundException
    dalvik.system.BaseDexClassLoader.findClass

    As far as I know, these crashes all trigger without a Gamemaker error log, but they do contribute to your game's overall crash scores. Please let me know if you need anything additional info, thanks!
     
  2. Zixtix

    Zixtix Member

    Joined:
    Oct 13, 2016
    Posts:
    19
    Anyone?
     
  3. Evandro Aguiar

    Evandro Aguiar Member

    Joined:
    Jun 23, 2016
    Posts:
    25
    I'm having the same errors, did you found a solution?
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice