Android java.lang.NullPointerException and java.lang.ClassNotFoundException Crash in Android Vitals

Zixtix

Member
Hello All,

As the recent GooglePlay Console update introduced the Android vitals system, I heard that it's worth looking into your game's crash rate to make sure that it is below the threshold, or else the store's algorithm may suppress your game from showing to users.

Anyways, I was looking into mine and found that the following errors contribute to a huge percentage of the overall crash reports, and I wonder if anyone is in the same boats?

1.
java.lang.NullPointerException
com.company.game.Gamepad.iCadeDeviceName

2.
java.lang.NullPointerException
com.company.game.Gamepad.CheckDeviceSupport

3.
tgkill

4.
java.lang.ClassNotFoundException
dalvik.system.BaseDexClassLoader.findClass

As far as I know, these crashes all trigger without a Gamemaker error log, but they do contribute to your game's overall crash scores. Please let me know if you need anything additional info, thanks!
 
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