Tech-Mo
Member
I'm trying to have an item system where when you pickup an item's instance in the game's overworld it appears in a special HUD. The way the HUD works is that you can use Q and E to switch through the items that you're currently holding and P to equip/use it. I've tried using an item id system but nothing seemed to work at all. Does anyone have an idea on how I can achieve this HUD?
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