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Android it is impossible to compile for Android

F

FabioF

Guest
Here the output log:

Stats : GMA : Elapsed=11579,7517
Stats : GMA : sp=43,au=0,bk=10,pt=0,sc=5,sh=0,fo=4,tl=0,ob=86,ro=13,da=1,ex=1,ma=87,fm=0x4DE52A60
cmd /c "subst Z: "C:\Users\fabio\Documents\GameMaker\Cache\IDENTICAL NUMBERS_new2\Android\Default" && Z: && cd \com.companyname.Project10 && "C:\Users\fabio\AppData\Roaming\GameMaker-Studio\Android\runner\gradle\gradlew" assembleRelease lint "


FAILURE: Build failed with an exception.

* What went wrong:
A problem occurred configuring project ':com.companyname.Project10'.
> failed to find target with hash string 'android-23' in: c:\Program Files (x86)\Android\android-sdk

* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.

BUILD FAILED

Total time: 9.6 secs
cmd /c "subst /d Z:"

Lint Build report available at C:\Users\fabio\Documents\GameMaker\Cache\IDENTICAL NUMBERS_new2\Android\Default\com.companyname.Project10\build\outputs\lint-results.html
Create finished: 20:30:09

i'm using the last version of Gm:Studio and i'm coding on Windows 10.

Also...

I'm not able to update my sdk manager:


I reinstalled twice the sdk manager, nothing was changed.

Solutions?
 
F

FabioF

Guest
ok regarding the sdk i solved opening the manager as administrator, about the compiling problem, i solved downloading the correct external extensions (in my case facebook one) and restarting the compiling phase
 
J

JDSTIGER

Guest
Android is very annoying and such a hassle to compile, but it is possible with patience.
 
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