J
JoshSullivan
Guest
Hi Guys,
I have just recently discovered YYC and i am determined to publish my game compiled with YYC.
I am just having a few issues and i am wondering if this is normal.
1. I have run into a few error messages that say there is something wrong with my game (Like cannot find an object or a variable is incorrect). Investigating i notice that its not actually true.
2. it sometimes switches sprites around??
3. in a certain room in my game, it will use objects that arent actually in the room!
Closing GMS and reopening fixes this when re-compiling, but if you do not close the program, it compiles with these errors every time.
Is this cause for concern? Should i just test the game with the standard compiler, then when it comes time for release, use the YYC.
I am releasing a game to Steam, and with not much experience with the YYC i am weary if i should risk this or not.
Any help would be appreciated!
Thanks
I have just recently discovered YYC and i am determined to publish my game compiled with YYC.
I am just having a few issues and i am wondering if this is normal.
1. I have run into a few error messages that say there is something wrong with my game (Like cannot find an object or a variable is incorrect). Investigating i notice that its not actually true.
2. it sometimes switches sprites around??
3. in a certain room in my game, it will use objects that arent actually in the room!
Closing GMS and reopening fixes this when re-compiling, but if you do not close the program, it compiles with these errors every time.
Is this cause for concern? Should i just test the game with the standard compiler, then when it comes time for release, use the YYC.
I am releasing a game to Steam, and with not much experience with the YYC i am weary if i should risk this or not.
Any help would be appreciated!
Thanks