Issues with spaces with font_add_sprite()

P

PCthu

Guest
I am using Game Maker 8.1. I am trying to create a custom font using font_add_sprite(), but when I test the font it seems to act as though the spaces have a negative size. That is to say, whenever a space should appear, it instead puts the following character overlapping the previous character in the string.

The code I am using is
Code:
font_add_sprite(font_spr,ord(" "),1,4)
It works fine if proportional is set to 0, except I want it to be proportional.
 
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