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Legacy GM Issues with spaces with font_add_sprite()

Discussion in 'Programming' started by PCthu, Apr 25, 2017.

  1. PCthu

    PCthu Guest

    I am using Game Maker 8.1. I am trying to create a custom font using font_add_sprite(), but when I test the font it seems to act as though the spaces have a negative size. That is to say, whenever a space should appear, it instead puts the following character overlapping the previous character in the string.

    The code I am using is
    font_add_sprite(font_spr,ord(" "),1,4)
    It works fine if proportional is set to 0, except I want it to be proportional.

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