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Issues with marketplace extensions

Grez1

Member
So, it's been a hot minute since I did my last project in GM 1.49. I wanted to do a quick, silly game based upon a template or engine -- just essentially to do an asset flip and quick mods to create a contest game for giving away games on Steamgifts. I usually do some event every Halloween, and I've used a buddy's 3d dungeon engine to write a goofy adventure game, as well as writing games from scratch or doing a modification of an existing game (with full credit to original author(s), of course).

I grabbed a few interesting things that I thought I might mess around with from the GM marketplace that were free, and which were furthermore listed as having GM1 as the target (IOW, I shouldn't be accidentally attempting to load GM2 extensions). But, when I import any of the gmez extensions into an empty project, all I see listed is the extension name. There's no +/- to expand the tree and see any of the assets that should be part of the extension.

Now, if I go to the physical folders in File Explorer, I can see that there are sprites, backgrounds, etc. So why am I not seeing these in the studio? I'm assuming that I'm doing something boneheaded or missing something simple, but for the life of me I don't know what that is. I had leveraged a couple of extensions in a previous project without any issue, but on this one, I've tried three different extensions and all of them behave the same way.

So what am I missing? TIA :)
 

Mk.2

Member
But, when I import any of the gmez extensions into an empty project, all I see listed is the extension name. There's no +/- to expand the tree and see any of the assets that should be part of the extension.
Double click on it --> import resources --> import all
 

Grez1

Member
Double click on it --> import resources --> import all
Oh crap, that's it. I told you it was just something stupid that I was overlooking. I'd forgotten that you have to specify exactly what in the extension you want to import. Whoops.

Thanks for the help! I'm all good now. :)
 
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