JessDog
Member
Hello!
I'm having an issue in GMS 2.3.1 where my alarm events are linked between objects. For instance if I set alarm [0] to do something in one object it will do it to the another seperate object with an alarm [0]. I believed alarms were unique to objects? Is this just a bug?
For the meantime I got around it by using an alarm number which isn't being used by another object. However this will not last as a solution
Has anyone else encountered this?
Thanks!
I'm having an issue in GMS 2.3.1 where my alarm events are linked between objects. For instance if I set alarm [0] to do something in one object it will do it to the another seperate object with an alarm [0]. I believed alarms were unique to objects? Is this just a bug?
For the meantime I got around it by using an alarm number which isn't being used by another object. However this will not last as a solution
Has anyone else encountered this?
Thanks!