Hey everyone, I recently had this game idea and I've been thinking about how to make the engine. The game will be top down, but with a 3D effect; (a bit like Age of Empires 2). I also like the look of this tile engine: The world will be randomly generated and can be changed in the game by the player. I made a test engine myself by drawing each tile out every frame and using an array to store the heights of the corners of the tiles. But it didn't run very well: I was wondering if anyone knew of a good optimized way of doing this in game maker? Thanks!