is there any way to use variables (or some alternative) in the place of functions?

i really don't like how long certain function names are and wish i could use shorter versions

for example: i want to set a variable like "input_in" to register as "keyboard_check_pressed" but when putting an equals sign between the two, it doesn't work

is there a way i can avoid the hassle of constantly using super long functions? i use keyboard check functions a lot, which is part of why i'm asking (plus curiosity)
 

Yal

šŸ§ *penguin noises*
GMC Elder
You can also make function variables in GMS2.3, and script_execute() variables containing script IDs (in every version of GM). In my experiences, the syntax checker has issues with macros that are supposed to "bleed" into the surrounding text so these approaches might be more stable.
 
Top