Geners
Member
I have made two projects, one is the actual game, and one is an editor I made inside game maker that creates ini files that my actual game will use that contains a ton of data the game will need to access.
Is there any way I can move all these ini files I'm creating to the game project folder to be read by the game at runtime?
Right now I can only read from Appdata?
Is there any way I can move all these ini files I'm creating to the game project folder to be read by the game at runtime?
Right now I can only read from Appdata?