Thank you, the scripts are awesome, and they work, I will use that a lot, I wanted this long time ago!!http://gmc.yoyogames.com/index.php?showtopic=681539
But there's a reason why execute_string() is now obsolete. If you can avoid using the parser I linked to, do so. It's a pretty good parser anyway and should do what you want if handled correctly.
I will see if I got into problems, This will help me a lot, Now I can send strings from server to client to fix my codes, instead of reuploading the game for a single bug code every time. You are awesome, who do I credit?Well IF you're going to use the parser, at least use the download in the new topic, because the topic @Aura linked is outdated now. Other than that, if you'd describe your problem in more detail maybe we could help you create a workaround which doesn't include execute_string() because code parsers are terribly slow.