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Question - IDE Is there a way to use the GM:S1.4 image editor in GM:S2?

Drell

Member
I just switched over to GM:S2 a few weeks ago and everything is great except the new image editor which I hate. I had a very smooth process for adding new sprites to my game which, being that it's a fighting game, happens pretty regularly for hitbox testing, etc. Is there any way to use the old image editor in GM:S2?
 

Nocturne

Friendly Tyrant
Forum Staff
Admin
Sorry to say, but no... Unless you create your sprites in GMS1.4 and then use the Export As Strip option and then import them into GMS2. Keep in mind, that if you name your sprites "<name>_stripXX.png" (where XX is the number of frames in the sprite strip) that GMS2 will import it and cut it into the requisite images for you automatically. It's not the best workflow, but it's still pretty good and pretty much the same as using any external editor for sprites.
 
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