A
aflesher
Guest
I recently imported our first polished Spine animation into Game Maker. This animation looks great in the Spine Viewer but very poor in Game Maker 2. I imported it into Unity to compare and it looks great in there as well.
The character I'm importing has a lot more detail than the examples I've seen (i.e, it's not a vector based image with a lot of solid colors). The pieces of the character look very jagged and rough as they rotate and move throughout the animation.
On a side note I'm starting to get very concerned about the quality of Game Maker 2's spine runtimes. It seems like I'm running into bugs or issues with it pretty regularly.
The character I'm importing has a lot more detail than the examples I've seen (i.e, it's not a vector based image with a lot of solid colors). The pieces of the character look very jagged and rough as they rotate and move throughout the animation.
On a side note I'm starting to get very concerned about the quality of Game Maker 2's spine runtimes. It seems like I'm running into bugs or issues with it pretty regularly.