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I'm coding controls using gesture events but I also want to use keyboard keys or gamepad buttons for easier cross-platform controls. Is there a way to do this or should I do something like event_perform to force a gesture event in a step event?
meaning for code, lets say a player can move left right and jump.
Each control has a state, true or false. I might have
in my actual movement code I would be check if var jump is true.
and I could then create a script that detects the gesture, keypress, or other input that I want to represent jump. if any desired input is utilized, jump is true. Movement code looks at JUMP rather than input, so remains functional and universal.