Question - Code Is there a way to emulate gesture?

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Dawn, Sep 20, 2019.

  1. Dawn

    Dawn Member

    Joined:
    Sep 5, 2016
    Posts:
    58
    I'm coding controls using gesture events but I also want to use keyboard keys or gamepad buttons for easier cross-platform controls. Is there a way to do this or should I do something like event_perform to force a gesture event in a step event?
     
  2. Kawai_Oppai

    Kawai_Oppai Member

    Joined:
    Sep 26, 2019
    Posts:
    12
    I usually try to keep actions universal.

    meaning for code, lets say a player can move left right and jump.

    Each control has a state, true or false. I might have
    var jump;

    in my actual movement code I would be check if var jump is true.

    and I could then create a script that detects the gesture, keypress, or other input that I want to represent jump. if any desired input is utilized, jump is true. Movement code looks at JUMP rather than input, so remains functional and universal.
     

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