jackrucel
Member
Hi guys,I was wondering what is the consequence of having 50 sprites instead of one sprite with 50 sub images,I find that using a lot of sprites in some occasion makes the code way more readable, but what are the consequences of doing this?dos the compiler become slower?dos the game become more demand in some area?maybe memory?or gpu? Or it is fine to do that and it go by the person preferences?
Thanks in advance and any link to more in deep post if need is welcome .
Thanks in advance and any link to more in deep post if need is welcome .