GameMaker Is there a easier way to import spritesheets?

Suzaku

Member
When I make my own spritesheets I always like to put a green background on each frame and then separate each one with a 1-pixel transparent margin, so I know where the frame begins and where it finishes, but lot of spritesheets on the net doesnt follow that 1-pixel margin rule, and therefore I always struggle to import the sprites to gamemaker, because I dont know which frame is the largest one to use its size in the measurement.

upload_2019-3-15_17-19-32.png

Is there any automatic tool that detects the largest frame and make the whole sprite using its size automaticly, or any tips to avoid that problem? Thank you.
 

Attachments

Slyddar

Member
Just make all frames the same size for each sprite, and even put the size in the filename for reference if needed. GM removes alpha space for compression on the sprite when compiling anyway.
 
Top