Is it possible to make a dynamic light system that would shade sprites?

jakaloy

Member
I'm trying to make a pixel game and I've come to the point where I have to draw ma main protagonist. But since I'm really bad at drawing, the character doesn't look too great. One of the main reasons for this is shading. So I thought to myself; if instead of spending a lot of time shading objects, should I make a dynamic light system. I've looked through some of the tutorials, but none of them has a system that would shade characters; they are all still shaded. Can I make a sytem, that would automatically shade sprites?
 

Binsk

Member
No amount of lighting can fix a bad looking sprite. Fix the sprite.

That said, yes it can be done. You'll want a dynamic lighting rendering system. If you want per-pixel shading then you'll also need to implement either bump mapping or normal mapping, both of which also require artistic ability to make the maps.

It will be significantly more work than just remaking the sprite (or having someone else do it)
 
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