Is anyone compiling games for Mac/iOS with current GMS2 build? It just does not work for me.
I set Remote Login, File Sharing, and other, from manual. Device editor in GM shows "Connection OK".
But it can't create/clear, no any folders created on mac, etc.
I tried this on El Capitan and macOS Sierra, cleared SSH keys, rechecked all settings like 10 times. Nothing helps. What am I missing?
GM1.4 compiling on same setup without any problems.
I set Remote Login, File Sharing, and other, from manual. Device editor in GM shows "Connection OK".
But it can't create/clear, no any folders created on mac, etc.
Code:
C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.96/bin/GMAssetCompiler.exe DONE (0)
Options: C:\Users\Vortex\AppData\Roaming\GameMakerStudio2\Cache\LM_11742E21\PlatformOptions.json
working dir: C:\Program Files\GameMaker Studio 2
C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.96\bin\putty\yyputtygen.exe C:\Users\Vortex\AppData\Roaming/GameMakerStudio2\vortex_vt_318160\yoyo.ppk -O public-openssh
cat ~/.ssh/authorized_keys
Need to setup the key!
Get public key
working dir: C:\Program Files\GameMaker Studio 2
C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.0.6.96\bin\putty\yyputtygen.exe C:\Users\Vortex\AppData\Roaming/GameMakerStudio2\vortex_vt_318160\yoyo.ppk -O public-openssh
Got public key exitcode 0
cat ~/.ssh/authorized_keys
echo 'ssh-rsa AAAAB3NzaC1yc2EAAAABJQAAAQEA3KJnrFKTChyue30hl36IjIH2UZos6I9s4yBuvX6HhR7KiQKByB8OH/rqmEa1KBjnZh9GsAwdmgK6kupuMjmSb+BT64OST/yJCph6KVbgixlV1KGoaONcoNxchk79rEt7mCXgIQhGKsnbJ8CfeIouWLMEvGZnnOF+xbI0j2YRB/JeknZ39o4liBfe9RcV73QMHUMgyUVaN0d3nbNQ5u6LSSfTruwfil3cD2gBK/IGVyaFHc8BZECMVAK2JHTskVHrB/iSE6sdOns9qA523rWE75fp8v1pjDRoRCK3GWmhKCibJbUAKrKUdUCycyPEwuVnKWQNBDLO00YUGGt/lfSRvQ== rsa-key-20170523' > ~/.ssh/authorized_keys
Igor complete.
GM1.4 compiling on same setup without any problems.