Ernesto Romero
Member
Hello,
I have a problem when I compile my game to iOS with GooglePlayServicesExtension (I need AdMob).
When I compile the binary, GMS2 returns "SUCCESS: Package Program Complete", but in Xcode it returns "error: Invalid bitcode signature
clang: error: linker command failed with exit code 1 (use -v to see invocation)"
When I unplug the extension, it compiles normally. And when I compile just to test it too, and it still manages to display ads perfectly.
I'm using the newer versions:
GooglePlayServicesExtension 3.0.5
GameMaker Studio 2.2.1.375
The error disappears when you download to version 3.0.1 but now the game freezes when you start the admob object.
I have months with this error: c
I have a problem when I compile my game to iOS with GooglePlayServicesExtension (I need AdMob).
When I compile the binary, GMS2 returns "SUCCESS: Package Program Complete", but in Xcode it returns "error: Invalid bitcode signature
clang: error: linker command failed with exit code 1 (use -v to see invocation)"
When I unplug the extension, it compiles normally. And when I compile just to test it too, and it still manages to display ads perfectly.
I'm using the newer versions:
GooglePlayServicesExtension 3.0.5
GameMaker Studio 2.2.1.375
The error disappears when you download to version 3.0.1 but now the game freezes when you start the admob object.
I have months with this error: c