iOS IOS Compile error

Discussion in 'GameMaker Studio 2 Community Tech Support' started by Buntcake14, Aug 28, 2019.

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  1. Buntcake14

    Buntcake14 Member

    Joined:
    Aug 28, 2019
    Posts:
    4
    I'm trying to compile an IOS build and get 2 errors that have to do with the google play services. I found that someone said it was a bug and that updating to the new 3.1.3 would solve the building issues but that hasn't for me the errors are below:

    Undefined Symbol: _OBJC_CLASS_$_PACConsentForm
    Undefined Symbol: _OBJC_CLASS_$_PACConsentInformation

    is there anything I could possibly be missing to get it to build? I haven't found an answer yet.
     
  2. snowgames

    snowgames Member

    Joined:
    Oct 23, 2017
    Posts:
    21
    Okay I found a work around on this. Just in case anyone have same problems.
    This only happens if you use virtual device on xcode.
    Googleplayservices extension adds consentform headers which in XCODE adds PersonalizedAdConsent framework. This prevents xcode from building and running on virtual devices(architecture x86-PersonalizedAdConsent framework doesn't support it).
    Work around is not using(unticking) google services extensions for iOS when you need to test on virtual device. For physical devices you can still use google services extension
     

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