clee2005
Member
So I have 2 setups and one works fine and the other suddenly stopped working on me and I can't figure out what the issue is. I'm hoping someone has some ideas for me as I'm out.
When building iOS it stops on a pscp command when it copies the build files from my pc to my mac. The connection is all working as you can see other pscp commands working before it to copy the extensions over (the destination folders get created on the mac). It's the C:\Users\Chris\AppData\Local\GameMakerStudio2\GMS2TEMP\WordWow_3A70F71F_VM\WordWow
folder that it seems to be tripping over.
It's saying UNEXPECTED FILENAME. If it was a specific file in my project that was causing it to fail then I'd expect my other setup to fail as well.
EDIT : I think it has to do with the Mac side of things. I tried to connect from a Parallels Windows 10 and it gave the same error. I have stripped the certificates and re-imported them from the working Mac, but same error. I have checked the folder permissions on the Mac, and they are all accessible.
Any help appreciated!
Thanks,
Chris
When building iOS it stops on a pscp command when it copies the build files from my pc to my mac. The connection is all working as you can see other pscp commands working before it to copy the extensions over (the destination folders get created on the mac). It's the C:\Users\Chris\AppData\Local\GameMakerStudio2\GMS2TEMP\WordWow_3A70F71F_VM\WordWow
folder that it seems to be tripping over.
It's saying UNEXPECTED FILENAME. If it was a specific file in my project that was causing it to fail then I'd expect my other setup to fail as well.
EDIT : I think it has to do with the Mac side of things. I tried to connect from a Parallels Windows 10 and it gave the same error. I have stripped the certificates and re-imported them from the working Mac, but same error. I have checked the folder permissions on the Mac, and they are all accessible.
Any help appreciated!
Thanks,
Chris
Code:
Saving project to: C:\Users\Chris\Dropbox\!Work\WordWow\WordWow.yyp
"cmd" /c subst X: "C:\Users\Chris\AppData\Roaming\GameMakerStudio2\Cache\GMS2CACHE"
...
V://bin/GMAssetCompiler.exe DONE (0)
RunCommandOnMac mkdir -p /Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw
mkdir -p /Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw
pscp C:\Users\Chris\Dropbox\!Work\WordWow\extensions\GoogleSignin\iOSSourceFromMac\GoogleSignIn.bundle.zip /Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw/GoogleSignIn.bundle.zip
RunCommandOnMac mkdir -p /Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw
mkdir -p /Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw
pscp C:\Users\Chris\Dropbox\!Work\WordWow\extensions\GoogleSignin\iOSSourceFromMac\GoogleSignIn.framework.zip /Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw/GoogleSignIn.framework.zip
RunCommandOnMac mkdir -p /Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw
mkdir -p /Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw
pscp C:\Users\Chris\Dropbox\!Work\WordWow\extensions\GoogleSignin\iOSSourceFromMac\GoogleSignInDependencies.framework.zip /Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw/GoogleSignInDependencies.framework.zip
RunCommandOnMac cd ~/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw; unzip -o GoogleSignIn.bundle.zip; unzip -o GoogleSignIn.framework.zip; unzip -o GoogleSignInDependencies.framework.zip;
cd ~/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/Fw; unzip -o GoogleSignIn.bundle.zip; unzip -o GoogleSignIn.framework.zip; unzip -o GoogleSignInDependencies.framework.zip;
CreateiOSExecutable
RunCommandOnMac xcode-select -p | sed 's/.app.*/.app/'
xcode-select -p | sed 's/.app.*/.app/'
RunCommandOnMac osascript -e 'tell app "Xcode" to quit'
osascript -e 'tell app "Xcode" to quit'
RunCommandOnMac mkdir -p "/Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow"
mkdir -p "/Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow"
RunCommandOnMac mkdir -p "/Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC"
mkdir -p "/Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC"
pscp W:/WordWow_68784226_VM\WordWow/ /Users/chrislee/GameMakerStudio2/iOS/GMS2IOS/WordWow/WordWowFromPC/
Renci.SshNet.Common.ScpException: scp: error: unexpected filename:
at Renci.SshNet.ScpClient.CheckReturnCode(Stream input)
at Renci.SshNet.ScpClient.Upload(DirectoryInfo directoryInfo, String path)
at ..(String , String , Boolean )
at ..(String , String , String )
at ..(String , String , YYDictionary`2 , String , Boolean , String )
at Igor.iOSBuilder.Package()
Igor complete.
elapsed time 00:00:50.4420316s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\Users\Chris\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- iOS Package started at 02/23/2020 09:22:38
"cmd" /c subst X: /d
elapsed time 00:00:00.0321622s for command "cmd" /c subst X: /d started at 02/23/2020 09:23:29
"cmd" /c subst W: /d
elapsed time 00:00:00.0335128s for command "cmd" /c subst W: /d started at 02/23/2020 09:23:29
"cmd" /c subst V: /d
elapsed time 00:00:00.0317683s for command "cmd" /c subst V: /d started at 02/23/2020 09:23:29
FAILED: Package Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.
Last edited: