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iOS iOS build infinitely compiling

mint301

Member
I've followed all the tutorials for setting up iOS on gamemaker and have no idea why my build won't compile.
When I click run, xcode doesn't open. I do however have a file which when open, displays the following information I manually entered, with each section in different tabs:
iOS_XcodeSigned.png

I've tried exporting to a simulated device, and I've tried both VM and YYC methods of compiling, and none complete.
This is how far the Output console gets before no longer proceeding (VM) - It's been at this point for 15+ mins:
Code:
Validate /Users/projectescapeapp/gamemakerstudio2/GMS2IOS/Project_Escape_App.gmz/Project_Escape_App_gmz/Project_Escape_App_gmz.app (in target 'Project_Escape_App_gmz' from project 'Project_Escape_App_gmz')
    cd /Users/projectescapeapp/GameMakerStudio2/GMS2IOS/Project_Escape_App.gmz/Project_Escape_App_gmz
    builtin-validationUtility /Users/projectescapeapp/gamemakerstudio2/GMS2IOS/Project_Escape_App.gmz/Project_Escape_App_gmz/Project_Escape_App_gmz.app
Interestingly, when I click Create Excutable,the Output ends:

Code:
** ARCHIVE SUCCEEDED **

Found archive /Users/projectescapeapp/Library/Developer/Xcode/Archives/2021-02-21/Project_Escape_App_gmz 21-02-2021, 15.48.xcarchive
Package now open in Xcode Organizer on Mac.
Igor complete.
elapsed time 00:01:20.0141040s for command "/Library/Frameworks/Mono.framework/Versions/Current/Commands/mono" /Users/Shared/GameMakerStudio2/Cache/runtimes/runtime-2.3.1.409/bin/Igor.exe -j=8 -options="/var/folders/yy/t_mvr3_d4bg6x9pv84rltxmr0000gp/GameMakerStudio2/GMS2TEMP/build.bff" -v -- iOS Package started at 02/21/2021 15:46:47
SUCCESS: Package Program Complete
Doesn't look to me like it's open in Xcode though
 
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