draw_self();
Nop :\do you have any code in the object?
in particular in the draw event.
code in the draw event makes the sprite not show up and to allow it to draw you need to put this somewhere in the draw event.
GML:draw_self();
is no, because there's not enough information provided to even ask what information we need. But try creating a new game and do this:Does someone know whats the problem is and how to fix it?
Did exactly what you said. Not showing up yet.The answer to your question:
is no, because there's not enough information provided to even ask what information we need. But try creating a new game and do this:
Make one sprite.
Make one object and assign the sprite to it. Don't add any events.
Make one room with one instance layer (this should exist by default) and put one instance of your object in it.
Run the game.
Does the sprite show up? If so, then make changes one at a time and run the game after each one so you can figure out what you did wrong. If not, then this seems more like a Help Desk ticket than a forum request.