H
hisoka_2020
Guest
Hey!
I've been creating games for a little while, and I noticed that the ones that fascinate me the most are open world games.
But every time I work on an open world game, I run into the same kind of problem, I don't know how to create a proper Inventory System.
Could anyone please send me an example of a working inventory system so I could get a concept of how it works?
I've been creating games for a little while, and I noticed that the ones that fascinate me the most are open world games.
But every time I work on an open world game, I run into the same kind of problem, I don't know how to create a proper Inventory System.
Could anyone please send me an example of a working inventory system so I could get a concept of how it works?