M
Mystborn
Guest
GM Version: Definitely GMS1, probably GMS2, possibly earlier versions.
Target Platform: All (I think)
Download: Source
Links:
Summary:
This tutorial goes through the steps to create some basic multi-threaded capabilities in Gamemaker using an extension written in c++. (If it's allowed, I'll be writing an almost exact replica, but instead of c++, I'll show how to do this in c#, so if you prefer that, it'll probably be best to wait a few days for it).
Tutorial:
If you have any questions, suggestions, or fixes please let me know. (Also sorry about the vid length. It's a bit of a hefty topic).
Major thank you to Y(ellow)A(after)L(ife) for helping get on the right track to creating this. Without him this wouldn't have come to fruition.
Target Platform: All (I think)
Download: Source
Links:
Summary:
This tutorial goes through the steps to create some basic multi-threaded capabilities in Gamemaker using an extension written in c++. (If it's allowed, I'll be writing an almost exact replica, but instead of c++, I'll show how to do this in c#, so if you prefer that, it'll probably be best to wait a few days for it).
Tutorial:
If you have any questions, suggestions, or fixes please let me know. (Also sorry about the vid length. It's a bit of a hefty topic).
Major thank you to Y(ellow)A(after)L(ife) for helping get on the right track to creating this. Without him this wouldn't have come to fruition.