Good day folks! While programing I stumbled on this problem which is that instance_nearest() takes in count object that runs code. I use this function in content of collision solving, but that dosen't matter. I have in mind few solutions but they are not best and fast to write, so I thought why not ask you folks do you have any bypass solution for instance_nearest() ignoring obj that runs code? Yeah I know, I am lazy ... Thanks in forward!