H
HarryLight
Guest
Here is my code:
destroy = 9;
while destroy > 0
{
destroy--;
var wall = instance_nearest(x, y, oWall)
instance_create_depth(wall.x + 8, wall.y + 8, 0, oDeath);
instance_destroy(wall);
}
This is what happens on HTML5
This is what happens on windows
Why such a discrepancy? I cant even play the game on HTML5 because I cant go to the next level. It reall sucks because I uploaded the HTML5 to a game jam and now I cant alter the files until the jam ends..
This is a bug but I didnt see a bug report section so here it goes.
I understand the HTML5 gif isn't the best place to show this bug, as you can still enter the portal, but other times it will be unreachable and I dont wanna record more gifs so yeah
destroy = 9;
while destroy > 0
{
destroy--;
var wall = instance_nearest(x, y, oWall)
instance_create_depth(wall.x + 8, wall.y + 8, 0, oDeath);
instance_destroy(wall);
}
This is what happens on HTML5
This is what happens on windows
Why such a discrepancy? I cant even play the game on HTML5 because I cant go to the next level. It reall sucks because I uploaded the HTML5 to a game jam and now I cant alter the files until the jam ends..
This is a bug but I didnt see a bug report section so here it goes.
I understand the HTML5 gif isn't the best place to show this bug, as you can still enter the portal, but other times it will be unreachable and I dont wanna record more gifs so yeah