Q
Quree
Guest
My problem is that if you flip/mirror an object all created instances will flip with it.
I've tried this:
with (instance_create_depth(-40,-40,100,aRoad)){
aRoad.image_xscale = -1;}
Now if you do "aRoad.image_xscale = 1" it will flip, that's obvious, but is there a way to flip the road/object for that instance only?
I've tried this:
with (instance_create_depth(-40,-40,100,aRoad)){
aRoad.image_xscale = -1;}
Now if you do "aRoad.image_xscale = 1" it will flip, that's obvious, but is there a way to flip the road/object for that instance only?